{"id":6212,"date":"2023-07-05T13:14:33","date_gmt":"2023-07-05T11:14:33","guid":{"rendered":"https:\/\/www.uxberlin.com\/gamification-and-new-methods-2\/"},"modified":"2026-10-07T07:34:57","modified_gmt":"2026-10-07T05:34:57","slug":"gamification-and-new-methods","status":"publish","type":"page","link":"https:\/\/www.uxberlin.com\/de\/gamification-and-new-methods\/","title":{"rendered":"Spielerische und neue Methoden"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"6212\" class=\"elementor elementor-6212\" data-elementor-post-type=\"page\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-34a01c01 elementor-section-height-min-height inner-banner elementor-section-boxed elementor-section-height-default elementor-section-items-middle\" data-id=\"34a01c01\" data-element_type=\"section\" data-e-type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-4f3d4fd1\" data-id=\"4f3d4fd1\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-2527ce01 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"2527ce01\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-66 elementor-top-column elementor-element elementor-element-5b2501f9\" data-id=\"5b2501f9\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-62e8deba elementor-widget elementor-widget-text-editor\" data-id=\"62e8deba\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\tGamification und spielerische Formate bieten einen sicheren Raum f\u00fcr Experimente und unkonventionelle Formen der Interaktion. Sie kombinieren erprobte Innovationsmethoden, werden ma\u00dfgeschneidert gestaltet und iterativ verbessert, um Innovationen voranzutreiben und das Lernen zu erleichtern. In dem frei verf\u00fcgbaren Buch <a href=\"https:\/\/doi.org\/10.1515\/9783110725582\" rel=\"noopener\" target=\"_blank\">Gamification for Innovators and Entrepreneurs \u2013 Using Games to Drive Innovation and Facilitate Learning<\/a> besprechen Henning Breuer, John Bessant und Sune Gudiksen die lerntheoretischen Hintergr\u00fcnde, Grundlagen zum Innovationsmanagement, einen Gestaltungsansatz mit 36 erprobten Spiele-Gestaltungsmustern und \u00fcber 70 in Innovationsprozessen erprobte Formate. \t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7670b762 elementor-widget elementor-widget-image\" data-id=\"7670b762\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"750\" height=\"932\" src=\"https:\/\/www.uxberlin.com\/wp-content\/uploads\/2023\/07\/2022_GAMIFY_Book_Cover-768x954-1.png\" class=\"attachment-large size-large wp-image-6213\" alt=\"\" srcset=\"https:\/\/www.uxberlin.com\/wp-content\/uploads\/2023\/07\/2022_GAMIFY_Book_Cover-768x954-1.png 768w, https:\/\/www.uxberlin.com\/wp-content\/uploads\/2023\/07\/2022_GAMIFY_Book_Cover-768x954-1-242x300.png 242w\" sizes=\"(max-width: 750px) 100vw, 750px\" style=\"width:100%;height:124.22%;max-width:768px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-top-column elementor-element elementor-element-110d137f\" data-id=\"110d137f\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e44fd98 elementor-widget elementor-widget-text-editor\" data-id=\"e44fd98\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Management Buch des Jahres!<br \/><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2adcc19e elementor-widget elementor-widget-text-editor\" data-id=\"2adcc19e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>&#8222;Gamification for Innovators &amp; Entrepreneurs&#8220; hat beim <strong><a href=\"https:\/\/conferences.euram.academy\/2023conference\/euram-conference-awards\/\" target=\"_blank\" rel=\"noopener\">EURAM Best Book Award 2023<\/a> <\/strong>der European Academy of Management den zweiten Platz gewonnen!<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-22db15cd elementor-widget elementor-widget-text-editor\" data-id=\"22db15cd\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<strong>Spiele und Materialien\n<\/strong>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3e6d0af2 elementor-widget elementor-widget-text-editor\" data-id=\"3e6d0af2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><\/p><ul style=\"list-style-type: square;\"><li>Das <a href=\"https:\/\/www.uxberlin.com\/wp-content\/uploads\/2023\/01\/2022_CSI_Full_Game_Slides_CC_BY_SA.pptx\">komlette Corporate Sustainability Innovation Game, entwickelt mit der Deutschen Telekom zur freien Verf\u00fcgung <\/a>(CC BY-SA)<\/li><li><a href=\"https:\/\/www.uxberlin.com\/download\/2023_gamification_design_pattern_cards_breuer_ivanov_update\/?tmstv=1685006723&amp;v=6090\">Gamification Design Pattern Cards<\/a>\u00a0(alle Karten in einer Datei)<\/li><li><strong><a href=\"https:\/\/www.uxberlin.com\/download\/gamification-design-pattern-cards\/?tmstv=1686933449&amp;v=6148\">Gamification Design Pattern Cards<\/a><\/strong> (zum Selberdrucken)<\/li><\/ul><p><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2854700 elementor-widget elementor-widget-text-editor\" data-id=\"2854700\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Karten zur Spielentwicklung<br \/><\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d619ba9 elementor-widget elementor-widget-image\" data-id=\"d619ba9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"750\" height=\"491\" src=\"https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin-1024x671.png\" class=\"attachment-large size-large wp-image-8768\" alt=\"\" srcset=\"https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin-1024x671.png 1024w, https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin-300x197.png 300w, https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin-768x503.png 768w, https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin-1536x1007.png 1536w, https:\/\/www.uxberlin.com\/wp-content\/uploads\/2024\/04\/Gamification_Design_Pattern_Cards_UXBerlin.png 1553w\" sizes=\"(max-width: 750px) 100vw, 750px\" style=\"width:100%;height:65.55%;max-width:1553px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-41bd869 elementor-widget elementor-widget-text-editor\" data-id=\"41bd869\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<strong>Unsere Publikationen\n<\/strong>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6bb53439 elementor-widget elementor-widget-text-editor\" data-id=\"6bb53439\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><\/p><ul style=\"list-style-type: square;\"><li><a href=\"https:\/\/doi.org\/10.1111\/caim.70024\">Gamification design patterns to address values-based and sustainability-oriented innovation challenges<\/a>. By Henning Breuer &amp; Kiril Ivanov in Creativity and Innovation Management<\/li><li><a href=\"https:\/\/youtu.be\/AvG8eyH8Bvo?si=oh8ff8oxeWQ94ciG\" target=\"_blank\" rel=\"noopener\">Playing the innovation game.<\/a> Podcast von John Bessant zum Buch und GAMIFY Projekt.<\/li><li><a href=\"https:\/\/doi.org\/10.1111\/caim.12452\" target=\"_blank\" rel=\"noopener\">Gamification approaches for open innovation implementation: A conceptual framework.<\/a> Von Elena Gimenez-Fernandez, Carmen Abril, Henning Breuer &amp; Sune Gudiksen.<\/li><\/ul><p><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c86ba6e elementor-widget elementor-widget-text-editor\" data-id=\"c86ba6e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Empfohlene Publikationen zum Thema<br \/><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2618ef0 elementor-widget elementor-widget-text-editor\" data-id=\"2618ef0\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><\/p>\n<ul style=\"list-style-type: square;\">\n<li><a href=\"https:\/\/doi.org\/10.3390\/su152215781\" target=\"_blank\" rel=\"noopener\">Creating the culture for sustainable innovation: A gamified approach.<\/a> Von Francesco Bellosi, Maria Spadafora, und Mario Rapaccini.<\/li>\n<\/ul>\n<p><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Gamification und spielerische Formate bieten einen sicheren Raum f\u00fcr Experimente und unkonventionelle Formen der Interaktion. Sie kombinieren erprobte Innovationsmethoden, werden ma\u00dfgeschneidert gestaltet und iterativ verbessert, um Innovationen voranzutreiben und das Lernen zu erleichtern. In dem frei verf\u00fcgbaren Buch Gamification for Innovators and Entrepreneurs \u2013 Using Games to Drive Innovation and Facilitate Learning besprechen Henning Breuer,&hellip; <a class=\"more-link\" href=\"https:\/\/www.uxberlin.com\/de\/gamification-and-new-methods\/\"><span class=\"screen-reader-text\">Spielerische und neue Methoden<\/span> weiterlesen<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"elementor_header_footer","meta":{"footnotes":""},"class_list":["post-6212","page","type-page","status-publish","hentry","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gamification and New Methods | UXBerlin<\/title>\n<meta name=\"description\" content=\"Explore gamification and new methods for innovation, learning, experimentation, and creative collaboration with practical tools and formats.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.uxberlin.com\/gamification-and-new-methods\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gamification and New Methods | UXBerlin\" \/>\n<meta property=\"og:description\" content=\"Explore gamification and new methods for innovation, learning, experimentation, and creative collaboration with practical tools and formats.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.uxberlin.com\/gamification-and-new-methods\/\" \/>\n<meta property=\"og:site_name\" content=\"UXBerlin - 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